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Post by kaorunandrak on Mar 6, 2017 17:23:32 GMT
Hi guys not sure if this is the right forum topic for this, but I'm looking for some one who is willing to teach me how to add Devastator mode from MP to single player as a bonus power. The only thing I have been able to find was a tutorial on adding multiplayer skills to single player via console codes and key binds that reset upon every loadscreen, but that is not what I am after I would like to make it a more permanent solution similar to avpens fantastic bonus power pack mod. I hit them up years ago when they first put it out on the nexus but I think they were too busy at the time, which is completely fine not complaining, just would like to figure this out. Ideally I would like to create my own bonus power pack to include devastator mode possibly more depending on their viability in SP( they actually work)
Further questions and a bit more generalized but has the community figured out how to edit the class kits or add new ones with out the game resetting the class upon load screen? I play soldier as the gun play is way more fun to me but I dont use all the ammo powers and with most of the crew mates having their own ammo powers or better powers I end up not speccing into a lot of things or using the save editor to add 5 bonus powers and spec into those instead of the rest of the soldier kit.
Any help/info would be greatly appreciated I'm not looking for a handout here I want to learn and I am willing to do the work especially if the work is possible.
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Post by giftfish on Mar 6, 2017 17:37:44 GMT
Hi guys not sure if this is the right forum topic for this, This is not an excuse. All members are expected to read the forum sticky. Your thread will be moved to the correct forum.
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Post by kaorunandrak on Mar 6, 2017 17:49:38 GMT
I apologize
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Post by avpen on Mar 7, 2017 1:36:52 GMT
Hi guys not sure if this is the right forum topic for this, but I'm looking for some one who is willing to teach me how to add Devastator mode from MP to single player as a bonus power. The only thing I have been able to find was a tutorial on adding multiplayer skills to single player via console codes and key binds that reset upon every loadscreen, but that is not what I am after I would like to make it a more permanent solution similar to avpens fantastic bonus power pack mod. I hit them up years ago when they first put it out on the nexus but I think they were too busy at the time, which is completely fine not complaining, just would like to figure this out. Ideally I would like to create my own bonus power pack to include devastator mode possibly more depending on their viability in SP( they actually work) My memory about this is kinda vague, but if I recall correctly, Devastator Mode was one of the MP powers that I could not get to work as a SP bonus power for my mods: One of the problems I ran into with powers introduced in the later MP DLCs was that BioWare started to hard-code the data for their MP powers directly into the character kit PCC files (as opposed to giving the powers their own individual PCC file). My process for turning a MP power into a SP bonus power works perfectly for MP powers with their own PCC file, but for powers that were coded directly into the character kit PCCs, I could not for the life of me get my methods to work on them - 10 out of 10 times, the game would freeze and crash to the desktop when trying to load the modified power (most likely due to additional conflicts creating in the file by have power's modified data alongside the character kit's data).
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Post by kaorunandrak on Mar 7, 2017 4:51:03 GMT
So then the only way to get them working is the key bind way? I was hopeful because the multi-frag power worked. Would you be willing if you have the time and it wasn't a burden of course to give me an idea on where to start? Don't want to be bumbling around if possible.
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Post by avpen on Mar 7, 2017 5:21:39 GMT
So then the only way to get them working is the key bind way? I was hopeful because the multi-frag power worked. Would you be willing if you have the time and it wasn't a burden of course to give me an idea on where to start? Don't want to be bumbling around if possible. Multi-Frag Grenade was only able to work because it was one of the few powers in the Retribution DLC that had it's own individual PCC file and wasn't baked into a character kit's file (am guessing it's because it was a grenade-based power).
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Post by kaorunandrak on Mar 7, 2017 22:35:59 GMT
Well that is unfortunate news, I really hoped There was a way to make it work, such a great power shouldn't be left in MP only lol. I guess I'll have to do the key bind method then, thanks for the info AVPen
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