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Post by kinkojiro on Mar 3, 2017 10:37:38 GMT
There is an update to EGM on nexus (v1.08). The main change is that you can now "port arms" during a combat mission. This is when Shepard carries their weapon at a lower angle (not strictly porting arms but that is how the programmers described it). Previously this was coded into some of the DLC (most notably on Desponia).
To do it you press p on a keyboard. Hopefully clicking the left stick on a controller will toggle between ported and unported weapons, but I haven't tested.
This version will be compatible with Miranda Mod. There are some other small changes (including Sil's idea of a war asset when you hear Liara talk about Sonax Industries) and some minor bug fixes.
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Post by rookieone on Mar 3, 2017 12:41:56 GMT
Oh nice!
Time to install that update!
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viper
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Post by viper on Mar 3, 2017 14:59:57 GMT
yay it works great !  Now Shepard won't be threatening friendly NPC's
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Post by rogi19 on Mar 3, 2017 15:04:22 GMT
haha true  is there any option to remap the key though ?
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Post by kinkojiro on Mar 3, 2017 15:11:17 GMT
haha true  is there any option to remap the key though ? To create a custom key, you need to edit your own bioinput (not EGMs) add a keybind for the command "ce toggleportarms"
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Post by kinkojiro on Mar 4, 2017 15:21:43 GMT
So the beta of Miranda Mod is finally up on Nexus!  I need to thank some people who helped get it to this stage. - Adding conversations is hard work. Without deager none of the facefx would have been possible. The romance scene is at least 80% Deager's inspiration. - @niklausshepard helped with extra emails, some camera edits and kindly provided an alternative outfit for Miranda when she is on the Normandy. - The final push has been hugely helped by avpen who gave me some great feedback and very kindly added his awesome Randall Ezno and Corporal Toombs war assets, artwork and all. Finally without sircxyrtyx none of the face FX, design of the war room or general ability to get things done. I should warn everybody the mod is in beta - there are lots to improve (particularly writing (my fault) and some of the lip syncs). If anybody has a full on ALOT'd version of ME3 and wants to take some better photos of the mod, please do so and post on nexus.
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viper
Users
I like jelly
Posts: 44
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Post by viper on Mar 4, 2017 15:51:58 GMT
God bless you talented people
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Post by karlov on Mar 4, 2017 16:10:13 GMT
That's cool. That's all I can say.
I'm almost finished making a list of military assets, and now this ...
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Post by rookieone on Mar 4, 2017 19:51:40 GMT
Oh damn!
What should I say.......We are not worthy!
*prostate before kinkojiro*
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ali
Users
Posts: 6
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Post by ali on Mar 4, 2017 20:32:04 GMT
I was waiting for this mod for a long time and it's amazing!
BTW can someone post a video of the Miranda romance scene/conversation ?
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Post by rookieone on Mar 6, 2017 12:54:11 GMT
Stupid question I have to ask, because I cannot find the answer on the nexus since it's down right now :
I just started a new game, and for some reason, I cannot trigger the e-mail about the dealer in-game.....anyone know what i'm supposed to do for that ?
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Post by realsurvivor686 on Mar 8, 2017 8:36:29 GMT
The Dealer should email you during the Tuchanka arc (Someone correct me if I am wrong).
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Post by kinkojiro on Mar 8, 2017 13:37:22 GMT
Not wrong. A couple of missions in.
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Post by rookieone on Mar 8, 2017 21:56:30 GMT
Yep, finally got it earlier today. I guess that the trigger for it changed to get it a bit later 
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Post by kinkojiro on Mar 9, 2017 15:28:30 GMT
There is a bugfix update on Nexus. Hopefully this will put an end to the v8 installer problems.
Everybody is advised to update that and the Squadmate pack.
New: H key toggles squads helmets on and off (need to have a helmet actually on the armor for it to work).
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