Post by africola on Apr 3, 2017 18:13:19 GMT
Hello all,
im new to ME3 modding but have much fun learning and trying some things.
Thanks to all People who wrote Tools or Tutorials, im learning a lot from you
After editing some Textures, swap some Models, a lot beginner mistakes i managed, now i want to make my first Mod.
I want to make a Ghost in the Shell Mod so EDI became Major Motoko Kusanagi.
But by trying this i mess up with a lot Problems my foolish Brain dont understand at the moment and im hoping to find here some help.
First Problem i see is that wen i change EDI's Head and use Humanskin Color, it wont work.
So i start searching Google whats up and found a Mod on Nexusmod: EDI new head by Largon
After some Trouble to install the Mod, ME3Explorer Stable Release v109k_r653is needed, i looked at the PCC Files and dont find out what is different.
Seams Largon used the Head from Eva and Humanskin Textures.
Same i want to do, but failed and have allways grey Skincolor.
How can i use a Custom Head for EDI and use Humanskin ?
As i want to use a Head without Hair from Game and mix this up in 3d Max with the Hair from the Major.
I readed Ottemis Workshop on how to do that and i fell after that great Help i can do this thanks for that Workshop.
I tryed the whole Weekend till late in the Night and now i take a Rest, start making the Textures and mean i better should ask first some Pro before i get crazy changing Files and see again and again the Grey Face
Maybe some of you like to join me making a GITS Mod for Edi, i have Hair and Glases in 3ds Format.
Or some one tryed some time before to change the Skincolor of EDI and remember how to do this ?
Seams this Nexusmember is working on that, but ost is a Year old and maybe he give up on that: DLC_CON_EDI by Getorex
Thanks for reading and have a nice Day,
AfriCola
im new to ME3 modding but have much fun learning and trying some things.
Thanks to all People who wrote Tools or Tutorials, im learning a lot from you

After editing some Textures, swap some Models, a lot beginner mistakes i managed, now i want to make my first Mod.
I want to make a Ghost in the Shell Mod so EDI became Major Motoko Kusanagi.
But by trying this i mess up with a lot Problems my foolish Brain dont understand at the moment and im hoping to find here some help.
First Problem i see is that wen i change EDI's Head and use Humanskin Color, it wont work.
So i start searching Google whats up and found a Mod on Nexusmod: EDI new head by Largon
After some Trouble to install the Mod, ME3Explorer Stable Release v109k_r653is needed, i looked at the PCC Files and dont find out what is different.
Seams Largon used the Head from Eva and Humanskin Textures.
Same i want to do, but failed and have allways grey Skincolor.
How can i use a Custom Head for EDI and use Humanskin ?
As i want to use a Head without Hair from Game and mix this up in 3d Max with the Hair from the Major.
I readed Ottemis Workshop on how to do that and i fell after that great Help i can do this thanks for that Workshop.
I tryed the whole Weekend till late in the Night and now i take a Rest, start making the Textures and mean i better should ask first some Pro before i get crazy changing Files and see again and again the Grey Face

Maybe some of you like to join me making a GITS Mod for Edi, i have Hair and Glases in 3ds Format.
Or some one tryed some time before to change the Skincolor of EDI and remember how to do this ?
Seams this Nexusmember is working on that, but ost is a Year old and maybe he give up on that: DLC_CON_EDI by Getorex
Thanks for reading and have a nice Day,
AfriCola