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Post by arianrhod on Apr 29, 2017 18:40:53 GMT
Is there a way to edit the position, zoom, and rotation of the in game camera? What tool would be used? I have noticed that the dialogue editor shows values for camera intimacy, but it seems I cannot change them with that tool alone.
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Post by giftfish on Apr 29, 2017 19:46:23 GMT
Is there a way to edit the position, zoom, and rotation of the in game camera? What tool would be used? I have noticed that the dialogue editor shows values for camera intimacy, but it seems I cannot change them with that tool alone. As with lines of dialogue, cameras can be controlled in different ways. Static cams are controlled via one of the biostage objects in the main PCC, however altering this will change every shot that camera is assigned to. Dynamic cams controlled via InterpTrackMove objects are editable in PackEd or the Curve Editor. The camera intimacy property only affects certain types of cams. I use it so infrequently, though, I can't remember which.
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Post by arianrhod on Apr 29, 2017 21:20:40 GMT
Trying to open curve editor crashes Me3 Explorer, so I'm currently looking at the Package Editor. Any advice on how to find these InterpTrackMove Objects?
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Post by giftfish on Apr 30, 2017 15:38:31 GMT
Trying to open curve editor crashes Me3 Explorer, so I'm currently looking at the Package Editor. Any advice on how to find these InterpTrackMove Objects? 1. Curve Editor works just fine in v3.0.1 on my machine. 2. Search the old forum (Archives link in the main menu above) for InterpTrackMove objects. There is a plethora of information in relation to dialogue editing on the old forum. 3. The advice that I just gave you for how to investigate audio lines in dialogues applies to anything else in dialogues, including InterpTrackMove objects. In short, you need to spend some time with the toolset learning how dialogues work.
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Post by arianrhod on May 2, 2017 16:51:20 GMT
Thank you for helping out this late to the party noob.
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