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Post by trumpetpro on Mar 29, 2018 20:43:43 GMT
I saw ME3Explorer had the ability to export facefx animation sets to .fxa. What’s the point of this ability? I want to get ME3 facial animations for a fan film, but I can’t figure out how to get them into 3DS Max. I tried using UDK as a middleware (you can export matinee to fbx), but I couldn’t find out how to import the fxa. All I managed to do was import the FaceFX asset, which is basically useless to me without the animation.
Any help would be appreciated, TrumpetPro
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Post by giftfish on Apr 1, 2018 18:17:27 GMT
This is a modding question, so relocating to the proper area of the forum.
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